|
This is the day two program of the Industry
- Education Forum conducted in Melbourne on October
20, 2004.
|
| 9.00 am |
Review of Day 1 &
housekeeping |
| Encouraging women
into the Games Industry |
| 9.10 am |
Women in Industry
Presenters: Inabinet, Atari & Eve Penford-Dennis,
AIE |
| Supporting industry-education
connections |
| 9.45 am |
Industry-education connections
Presenters: Reece Lamshed, Lin Thompson & Evelyn
Richardson, GDAA |
| 10.30 am |
BREAK |
| Practical
realities of game development: art and programming overviews |
| 10.50 am |
The practical realities
Presenter:Kevin Burfitt,Technical Producer, Atari |
| 11.20 am |
Overview of the process
Presenter: David Giles, formerly a Studio Manager, Atari |
| 12.15 pm |
LUNCH |
| Unpacking Games |
| 1.30 pm |
Case study 1
“Transformers”: example of a large scale
production, PS2 platform
Presenter: Mark Morrison, Producer, Atari |
| 3.00 pm |
BREAK |
| 3.20 pm |
Case study 2 “Sentinel”
: example of a smaller scale production, PS2 Platform
Presenter: Kevin McIntosh, Producer and team, Torus |
| 4.50 pm |
Reflections |
| 5.00 pm |
Close |