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Game Industry Careers
Day one Day two Day three

 

This is the day one program of the Industry - Education Forum conducted in Melbourne on October 19, 2004.


9.00 am Opening
9.05 am

Welcoming message:
Hon Marsha Thomson, MP Minister for Information and Communication Technology

9.15 am Housekeeping and introductions
Games Industry in the international context
9.30 am Games Development viewed from a Victorian Government perspective - the development of 'Game Plan' a blue print for growing the Victorian Game Industry.
Presenter: Mark Bishop, Manager, ICT Investment & Business Development, Multimedia Victoria
9.50 am Professional Association for the Games Industry: The Game Developers’ Association of Australia
Presenter: Evelyn Richardson, Executive Director, GDAA
10.10 am

Trends within the Games Industry
Presenter: Adam Lancman, CEO, Atari

10.40 am

Questions and discussion

11.00 am

BREAK

Games Industry:  Business models and the challenges
11.20 am Models of operation: examples from industry
Presenter: Tom Crago, CEO, Tantalus
11.40 am Work practice, and some of the challenges from an operational perspective
Presenters: Bill Mcintosh, CEO, Torus
12.15 pm LUNCH
Games Industry in the international context (continued)
1.30 pm

An international perspective
Presenter: Bob Wallace, Strategic Alternatives, USA

2.00 pm An international perspective response:
Presenter: Mike Fegan, IR Gurus Interactive
2.25 am Discussion
2.50 pm BREAK
Recruitment in the Games Industry
3.10 pm Recruiting processes and challenges within small and medium enterprises
Presenters: Robert Murray, Director, NDWare; Tony Takoushi, Production Manager, Torus; Andrew Vincent, HR Manager, Atari.
3.35 pm Graduate attributes unpacked
Presenters: Robert Murray, Director, NDWare; Tony Takoushi, Production Manager, Torus; Andrew Vincent, HR Manager, Atari.
4.00 pm

Questions

4.20 pm Implications for education
Workshop session.
4.45 pm Reflections
5.00 pm Close