| Mark
Morrison - Producer, Atari |
|
Mark Morrison highlights
how important audience considerations are when designing
a game such as ‘Transformers”… |
Mark
Morrison is the Design Producer at Atari Melbourne
House, where his latest credit is Transformers PS2 (2004).
Mark has 10 years experience writing for computer and
video games, beginning with The Dame Was Loaded
(1995). Prior to that, he wrote and edited books for
Chaosium, a paper roleplaying game publisher. |

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PRESENTATION
The first of three case studies looking at the ‘warts
and all’ of games development. Mark unpacks the
game ‘Transformers’ and discusses some of
the programming and artistic elements and how issues
were solved as they arose.
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