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Game Industry Careers
David Giles - formerly a studio manager, Atari; currently Director AIE

David Giles explains some of the features of the pre-production phase of the games production cycle…

David Giles heads the Melbourne division of AIE. He has over nine years experience in the video games industry. David began work at Beam Software, Australia's oldest and largest video games company as a senior producer. Beam was taken over by Infogrames/ATARI in 1999 and David continued to work as one of the Studio Managers and Director of Development until the middle of 2003.

David has also worked as a university lecturer and continues to have close ties with tertiary institutions.

video of David Giles

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PRESENTATION

Looks at the cycle of development – the different phases in the production process and how each relates. Sets the scene for the three case studies to follow.

 

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