About Us

 

The Game Developers’ Association of Australia (GDAA) was formed in December 1999 and launched at the inaugural Australian Game Developers’ Conference (AGDC) in Sydney.

 

The GDAA was created by leading developers to increase the profile of the Australian interactive game industry both domestically and internationally in order to:

  • Promote the growth of the game industry in Australia
  • Represent the interests of GDAA members
  • Attract capital and publishers from offshore
  • Retain and attract talent in our local industry
  • Promote a sense of community within the industry

GDAA Committee Members

Tom Crago Tantalus Interactive President
Shainiel Deo Halfbrick Vice President
Mike Fegan IR Gurus Vice President
Graham Edelsten Auran Secretary
Chris Mosely Redtribe Treasurer
Rob Murray Firemint  
Steve Fawkner Infinite  
Bill McIntosh Torus  
Neil Boyd AIE  
     

The GDAA's Chief Operating Officer (COO) is Mike McNabb.

 

Annual Reports

The following Anual Reports are available:

 

Recent GDAA Achievements

he GDAA is generously supported by Multimedia Victoria, the AIE and its members.

 

The Australian Industry

Australia has a dynamic and sophisticated game development industry. With experience developing and marketing products for the largest game publishers in the world, Australia offers the best in creative talent, advanced technology and management experience.

 

Australia also has a strong base of complementary creative industries, including film and television, design, advertising and new media. Our education and training courses are world class ensuring that the talent supply continues to grow and meet future market needs.

 

At the same time, the domestic market provides a significant test-bed opportunity for international game vendors. The Australian interactive entertainment industry reported combined sales of $825 million in 2002. Australians now spend $2.3million per day on interactive games – about the same as they spend on movies.

 

Global companies include: Acclaim Entertainment, Electronic Arts, Infogrames, Microsoft, Nintendo, Sony, THQ, and Vivendi Universal.

Australia’s key strengths are:

 

• Over 40 game development companies
• More than 200 titles
• Developing games for over 20 years
• Fresh creative talent
• Huge skills base
• Great infrastructure and advanced technology
• Open for business 24/7
• World class games: Do it Downunder!

 

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